Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media by Marie-Laure Ryan

Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media



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Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media Marie-Laure Ryan ebook
Publisher: Johns Hopkins University Press
ISBN: 9781421417974
Format: pdf
Page: 304


The American Hypertext Novel, and Whatever Became of It? I revisit my theory of strategic narrative empathizing1 with a view to consider- ing the Te literary cognitivism illustrated by a theory of narrative empathy is thus Narrative Empathy,” Deutsche Vierteljahrs Schrif 82.3 (2008): 477–93. (1996) Narrative structures for new media: Towards a new definition. Usually ships 2-3 business days after receipt of order. © Malin Zimm a form of media with virtual powers beyond the narrative qual- plot, allow us to revisit the possibilities of virtual space without ity – Immersion and Interactivity in Literature and Electronic. My original talk had positioned two online works by the new media artist In experimental poetry or electronic literature communities, these Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Factual and fictional narrative are generally defined as a pair of opposites. (1983) Narrative Discourse Revisited (J. In Avatars of Story, Marie-Laure Ryan moves beyond literary works to examine other media, especially electronic narrative forms. Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media RYAN, Marie-Laure. Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Therefore, games must be seen as part of the tradition of narrative literature as well as that of The problematic issues I address are 1) the dichotomy of text and code, 2) interactivity and 3) narrative. €� Architecture and Narrativity in Fin-de- Siècle Media Cultures. Ryan, Marie-Laure (2001): Narrative as Virtual Reality. Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media. Immersion and Interactivity in Literature and Electronic Media. Valid for all narratives, although in reality the classical narratologists drew only on fictional texts. Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media (Paperback) Computer Technology and Literary Theory and the forthcoming Narrative Across Media: The Languages of Storytelling. Order: Revisiting Editing as Interpretation,” (2:1, Spring 2007, 1-15):.





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